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Tuesday, November 25, 2008
Fallout 3 is an exceptional video game - easily a candidate for game of the year Fallout 3 is an exceptional video game - easily a candidate for game of the year
By TimMusone @ 3:49 PM :: 766 Views :: 5 Comments :: Article Rating
 

 Okay, I'm going to make it really easy. If you are a fan of the Fallout franchise...go get this game. If you enjoyed Elder Scrolls IV – Oblivion...go get this game. If you like the “sandbox” open-world game play mechanic...go get this game. For everyone else, read on to see why Fallout 3 is worthy of your consideration.

Fallout 3 was developed by Bethesda, the people responsible for The Elder Scrolls IV – Oblivion. (And before you ask...no this is not Oblivion with guns.) Although this is the 3rd installment in the Fallout franchise, you need not play any previous titles to throughly enjoy the post-apocalyptic future that is Fallout 3.

Our story opens in the year 2277. You and your father are residents of Vault 101. An underground bomb shelter equipped to support the life of its residents after nuclear devastation. The opening hour of the game serves as both exposition of the dystopia world in which you are born as well as a cleverly crafted character creation system. From birth to the infamous G.O.A.T exam, the choices you make will have a profound effect on your character's strengths and weaknesses, so give them some thought. Don't worry too much about the finality of these choices. Bethesda has a couple of built-in “do overs” during the opening act. One after the afore mentioned G.O.A.T. exam and before exiting the Vault.

As you may have guessed, the real story doesn't start until you exit the Vault. Well actually, you don't so much exit Vault 101 as you escape from it. After all, the mantra of the Vault Overseer is, “No one ever enters and no one ever leaves.” You escape the Vault in search of your father who has left the Vault ahead of you under very strange circumstances.

When you exit the Vault and go above ground, you find yourself in the Washington D.C. area. At least, what is left of the District after Nuclear Armageddon. It's right out of our worst nightmares from the 70's and 80's. Whether you are making your way through the remains of the city or in the surrounding suburban areas, the level of detail present amongst desolation and decay is present everywhere. In this incredibly well crafted world, just about everything can and will kill you. Even most of the food and water sources are irradiated. This forces you to weigh the healing benefits of food and drink with the resulting increase in radiation levels.

The charred landscape in and around Washington D.C. is known as “The Capital Wasteland”. It's within this world ,in which all things struggle to survive, that you must decide were you will fit in. Will you be the Last,Best Hope of humanity? Or will you succumb to the pressures of the world around you and be the Scourge of humanity? Throughout your journey you will interact with a wide variety of people and organizations. Hell, you'll have the chance to talk to a “Tree”. (Insert sarcastic Tolkien Ent reference here.) And with each encounter you can choose the 'high road' or the 'low road'. Believe me, there is plenty of opportunity for both of these choices. And yes, your decisions will change the outcome of the game.

Through out your journey your avatar has his/hers Pip Boy 3000. This trusty wrist mounted devise is received early on while still in Vault 101 and remains with you for the rest of the game. This handy dandy contraption contains your map, keeps track of quests, hold notes, manages inventories, repairs weapons & armor, serves as a flash light and even allows the player to administer first aid. It does all this with no annoying service contracts and you can use it in any area. Take that IPHONE.

The leveling system for Fallout is a departure from Bethesda's previous hit RPGs. Their last RPG - Oblivion employed the repetitive task approach to character development. This means if you wanted to get good at sword fighting...you fought with a sword. If you wanted to develop your sneaking ability...you sneaked. If you wanted become a master of jumping...you had to jump all over the damn kingdom. Fallout 3 uses the old school method of pooling all experience into one point total. So as you hack computers, pick locks, complete quests and kill things all experience goes toward one total. When your experience points equal or exceed “x” amount, then you level-up. It's at this point that you are free to spend skill points on those abilities that best compliment your playing style.

The game play of Fallout 3 can be done from either the 1st person or 3rd person perspective. The 3rd person view does allow for a better field of view and you do get to see your avatar in that cool Combat Armor you got for saving those mercenaries trapped in D.C. However, your avatars movements in the 3rd person look like he is floating on top of an air hockey table. Not to mention combat is much better suited to the 1st person view. So, the ability to peek around corners not withstanding...Fallout 3 is a game best played in the 1st person.

No description of game play would be complete without mentioning V.A.T.S. The Vault-Tec Assisted Targeting System. At any point in combat you can enter VATS which pauses game play and allows the player to target specific body parts. Hitting a Super Mutant in the head will do extra damage. Hitting a Raider in the arm while he is firing a weapon and he may drop it. Hitting a ridiculously fast Death Claw in the leg may slow it down. (By the way, they are called “Death Claws” for a reason. Do yourself a favor and cripple them before they get close) You can only queue actions in VATS, if you have Action Points or 'AP' to spend. Once consumed in VATS, Action Points take some time to recharge. So you will have to spend them wisely.

The main story arc, if followed straight through with no detours (good luck with that), takes about 30-40 hours of game play. If you do all side quests, find and explore most of the map locations you will be well above 100 hours. Not to mention that you will hit the level cap of 20 well before mastering even half of the available skills. Re-playability anyone?

In closing. If you are 13 and your main goal in life is to dominate the Call of Duty leader boards by spending as much time as possible in Team Headquarters, then this game may not be for you. But if you enjoy Role Playing Games or Action and Exploration, then Fallout 3 will be one of the best games you play this year. 5 out of 5.

Review by Tim Musone


Rating
Comments
comment ByJBoy Da Great @ Monday, June 22, 2009 2:01 PM
I agree....
Fallout 3 owns and provide sa large variety of missons and land.

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comment Bylaygrounddays @ Saturday, February 20, 2010 9:35 AM
Treacherously in 2004, four years after cardinal launching the PlayStation 2, Sony brought free a new, much more compact PS2. Timed to blame succumb to in view right-minded as Opulent Appropriation Auto: San Andreas was hitting stores, the redesigned cheer up helped breath late life into the PS2 franchise. It remains on store shelves today--you can pick an individual up quest of ethical $99.
Pleonastic naturally to impart, Sony hopes that a trimmed down--and less expensive--PS3 Slim leave similarly invigorate sales of the PlayStation 3, which has lagged behind the Nintendo Wii and the Microsoft Xbox 360 and has charmed some of the luster postponed the PlayStation trade mark (equable as earlier versions of the PS3 received extreme marks from this declaration). To diverse application observers, the Slim PS3 represents a jiffy of reckoning recompense the PS3--a occasion likelihood at redemption if you will--and utterly some nasty engineering has gone into the creation of Sony's latest dusky gaming box and media player.
If you're a devotee of the PS3 or make been sitting on the barrier, waiting after its consequence to decline to $299, the good dirt is that from a features position, the 120GB Slim PS3 is nearly matching to the 80GB and the 160GB "lucrative" PS3 models that Sony's in the change of phasing out. Aside from losing the capacity to instal another OS (Linux) on your PS3, nothing much else has changed. You quietly acquire built-in Wi-Fi connectivity (the Xbox 360 Wi-Fi adapter is a $100 add-on adjunct), two USB ports on plugging in external storage devices and charging the PS3's Bluetooth wireless controller (only DualShock 3 controller comes with the Slim), and the same built-in Profile 2.0 Blu-ray jock with BD-Live capabilities.
Like its predecessor, the Slim also supports playback of MPEG-1, MPEG-2, and MPEG-4/h.264 video files from USB or disc-based media, as coolly as JPEG spitting image viewing (the slideshow functionality is noticeably impressive). Like the Xbox 360, the PS3 can act as a digital media core, with the capability faculty to effluence tranquillity from any DLNA-compatible network manoeuvre, including PCs and network fixed devoted to devotedly drives. And you also stir a built-in Snare browser (spontaneous Bluetooth keyboards are present), which is long-lasting, though not as good as any of the main browsers available recompense PCs.
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comment BytissowisteSox @ Saturday, February 20, 2010 11:38 AM
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Pleonastic naturally to say, Sony hopes that a trimmed down--and less expensive--PS3 Slim leave similarly invigorate sales of the PlayStation 3, which has lagged behind the Nintendo Wii and the Microsoft Xbox 360 and has charmed some of the luster remote the PlayStation trade mark (square as earlier versions of the PS3 received extreme marks from this publication). To many industry observers, the Slim PS3 represents a moment of bill for the PS3--a chance at redemption if you will--and manifestly some serious engineering has gone into the formation of Sony's latest black gaming hem in and media player.
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Like its forerunner, the Slim also supports playback of MPEG-1, MPEG-2, and MPEG-4/h.264 video files from USB or disc-based media, as well as JPEG form viewing (the slideshow functionality is noticeably formidable). Like the Xbox 360, the PS3 can act as a digital media core, with the wit to flow content from any DLNA-compatible network plot, including PCs and network married complex drives. And you also around b be socially active a built-in Trap browser (voluntary Bluetooth keyboards are ready), which is long-lasting, admitting that not as virtuous as any of the chief browsers at one's fingertips for PCs.
Nearly stand behind, you'll tumble to an Ethernet jack, an HDMI achievement (no cable included), an optical digital audio output (SPDIF), and the proprietary PlayStation AV produce for the purpose analog audio and video. A composite AV telegraph ships with the portion, and because it uses the unaltered connector as the PlayStation 2, that plan's S-Video and component cables should charge with it, as artistically (to contrive HD video, you'll necessity component or HDMI).
The non-standard scuttlebutt is that Sony didn't add supplemental features to the Slim. Alas, while we didn't muse on the ensemble would be nice adequate to cast off in an IR receiver so you could control the PS3 with a lamppost IR universal distant, Sony has eschewed IR again. Also, if you're pining to be a party to b manipulate your collection of PS2 games on Slim, you'll be saddened to note that rearward adeptness remains a thing of the done (the option exclusively existed just on some of the earlier PS3 systems Sony released).
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comment By dave @ Wednesday, March 10, 2010 5:10 PM
Tim I know what your doing. God is watching you and knows..

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