March 12, 2010
 Register Log In 
NewsVideo Game News  Search
Game SpotIGN1UpGame DailyEdge Online
Top Stories
Gamespot Recent Updates [News]
360 achievements unlock developer tips, DLC dates
GDC 2010: Researcher Bruce Phillips' detailed study of 18,000 players' habits, multiplayer usage, and achievement acquisition is helping Microsoft Game Studios make better games.
Naughty Dog dissects Uncharted 2
GDC 2010: Co-lead game designer Richard Lemarchand maps out the many pitfalls his studio had to overcame to release 2009's award-winning action adventure.
Uncharted 2 scores 5 at GDC Awards, full video inside
GDC 2010: Naughty Dog's acclaimed shooter nets record number of statuettes, including Game of the Year; Batman Arkham Asylum upsets in Game Design category; Scribblenauts top handheld; Flower and Farmville also win.
Monaco tops Independent Game Festival Awards, full video inside
GDC 2010: Top-down four-player co-op game takes Grand Prize, design honors at indie celebration; Limbo lands visual and technical excellence categories.
Blizzard's Pardo serves up game design secret sauce
GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits.
Epic Media Briefing: Unreal Engine 3, UDK, and APB
GDC 2010: Epic shows off the ever-expanding reach of Unreal Engine 3; Realtime Worlds' Dave Jones give a demo of its upcoming MMO action game.
Eidos Montreal on designing Deus Ex 3
GDC 2010: Art director on how the Icarus myth influenced the cyberpunk prequel, trying to come up with a distinct visual look, and Heavy Rain's scary characters; confirms Human Evolution subtitle.
Do Xbox 360 achievements spoil the fun?
GDC 2010: Ex-EA Maxis developer Chris Hecker wonders if reward systems are undermining the inherent enjoyment of playing games.
» See more..
);